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Security and limitations

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Inline code cannot call another script object. API 1.1 adds shared Events and gameplay actions to inline JavaScript; see Shared gameplay actions.

Inline code has no DOM, filesystem, network, Node APIs, processes, environment variables, package loading, or editor/backend access. Source must be UTF-8 and no larger than 1 MiB. Syntax/structure is validated before Play or reload. A validation failure leaves the previous good instance running; a callback failure disables only the failing behavior. Use Web assets for lifecycle-driven UI logic or future-facing content organization, not for browser rendering in the current release.