RUSTICDOCSSearch documentation

Move and scale handles

Back to Cameras & lights.

Select an object in the Scene viewport and choose Move or Scale in the editor toolbar. Drag a colored axis handle to change that axis. World uses scene axes; Local uses the selected object's rotation. Enable Snap in the viewport toolbar to use the displayed increment. Each completed drag creates one Undo entry. Read-only projects show handles but do not allow dragging.

As you orbit, handles shorten when their axes point toward the camera. An almost end-on handle is hidden because it has no useful screen direction; orbit slightly to reveal it, or edit that component in the inspector. Move and Scale keep the screen direction captured at the start of a drag so moving the pivot does not reverse the drag. No component or script setup is required.