Read and edit agent information
The following are MCP tool names and copyable argument objects:
{}Pass that object to workspace_info, then to list_agent_files to list this
project's stored instructions and integration files.
Read project instructions with read_agent_file:
{"path":"AGENTS.md"}Replace instructions with write_agent_file (read the existing content first and
include any instructions you want to retain):
{"path":"AGENTS.md","content":"# My game\nKeep gameplay scripts in scripts/. Inspect scenes before editing them.\n"}Expect a written path in the response. Read it again to confirm the saved text.
Instruction and skill edits survive opening the editor again.
All three tools default to scope: "project". To inspect shared user integrations,
pass {"scope":"user"} to list_agent_files. For example, read the stored Claude
skill with:
{"scope":"user","path":".claude/skills/rustic-workspace/SKILL.md"}write_agent_file accepts the same scope together with path and content.
Shared skill and instruction edits persist; Rustic refreshes client registration
and the shared plugin MCP command when the editor starts to follow the installed
backend executable.